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Microsoft Slashes Up to 50% of Staff at Bethesda and id Software

Microsoft Slashes Up to 50% of Staff at Bethesda and id Software

Photo: Ars Technica

Quick answer

Microsoft has reportedly laid off up to 50% of employees in certain teams at Bethesda and id Software as part of a broader restructuring of its gaming division.

Microsoft has carried out significant layoffs at its Bethesda and id Software studios, which were acquired as part of the company’s strategy to expand its gaming business. According to sources, up to half of the employees in some teams have been let go, with further changes potentially affecting other divisions.

This restructuring is aimed at optimizing studio operations following their integration into Microsoft’s ecosystem. While the company has not issued an official statement, analysts suggest these measures could impact release schedules for new games, including highly anticipated titles like Starfield and Doom Eternal.

Bethesda and id Software are known for developing iconic game series such as The Elder Scrolls, Fallout, and Doom. The layoffs may influence development pace and the quality of future releases, though Microsoft has not yet commented on potential delays.

Common questions

Why is Microsoft cutting jobs at Bethesda and id Software?
The layoffs are part of Microsoft’s restructuring efforts to optimize its gaming division after acquiring Bethesda and id Software. The goal is to improve operational efficiency and align resources with strategic priorities.
How will these layoffs affect the release of new games?
Massive staff reductions could delay development timelines and impact the quality of upcoming titles, including high-profile projects like Starfield and Doom Eternal. However, the long-term consequences are still uncertain.
Which studios are affected by the layoffs?
The cuts primarily target Bethesda Game Studios and id Software, renowned for franchises such as The Elder Scrolls, Fallout, and Doom.
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Why trust this

Prepared by the V-Help editorial team from the primary source with a published date.

Published by: V-Help.ru news desk

Source: Ars Technica